Welcome, Explorer.
The LOST Saga is a surreal horror RPG set in a strange universe of forgotten memories, liminal spaces, and entities that defy understanding.
Built in Unreal Engine 5, TLS invites YOU to uncover the secrets of The Deep hidden across haunting and atmospheric levels- this is not a walking simulator.
Every step YOU take brings new questions, new dangers, and scattered fragments of a storyline that stretches far beyond YOUR CHARACTER. Whether YOU're navigating The LOST Corridors or trapped in a dream of YOUR own making, one rule persists: YOU do not escape The Backrooms.
We believe in games that feel personal, haunting, and unforgettable. The LOST Saga isn't just another horror game- it's a narrative-driven world shaped by atmosphere, guilds, choices, mystery, exploration, and emotional discovery.
Inspired by Undertale, Deltarune, and The Backrooms mythos, we're creating a space where the unknown is terrifying not because of what is lurking behind the wall, but because of what might be.
Our goal is to reward curiosity and exploration. In The LOST Saga, trophies are more than milestones; THEY are memories. The visual design tells just as much story as the voice-acted dialogue, and The Deep itself becomes a character you slowly uncover.
What began as a simple dream in 2020 soon became an impossible project. The Deep faded into a forgotten notebook- unrealized, unloved, unresolved. Until HE found it again.
HE redisovered the spark. From that spark, The Deep was born; HE recreated the dream. A world where fear comes not only from monsters, but from from the familiar being slightly wrong. That spark became a prototype. A community followed. A vision was reignited.
The LTE (Limited-Time Experience) version reached Chapter 2: The Stars Never Rise, but 15 more are waiting to be in The Light. Starting in both Chapter 0: The Echoes of The Deep and Chapter 1: LOST Forever, each element- UI, lore, characters, audio, visuals- is hand-crafted and community-tested. Every pixel, word, and scream were all placed by HIS intention. There are no mistakes in The Deep.
Liminal Horror as World Design: The aesthetic is storytelling. Frutiger Aero interfaces, decaying terminals, and nostalgic surrealism guide YOU through the story without uttering a word.
A Trophy System Interwoven with the Lore: Deaths, discoveries, and decisions leave behind traces of YOU- literal trophies that mark YOUR passage through The Deep and rewrite it.
Narrative-First RPG Structure: The LOST Saga doesn't make YOU grind. It makes YOU care. YOUR stat sheet doesn't define you're experience- the story does. YOUR choices matter.
A Truly Unique Storyline: True to The Backrooms Wiki and Wikidot canon, but laced with original lore and twists that defy expectation. No cheap jumpscares. No clones. Just tension, mystery, and meaning. This is not like any other Backrooms game YOU ever played.
The LOST Saga is just the beginning.
17 Chapters. Expansions. Parallel narratives. Minigames. New game modes. Emotional Arcs. It's all coming with YOU at the center.
We're indie. No publisher deadlines. Just ambition, momentum, and a community shaping the outcome. YOUR voices matter.
This isn't a game you forget when the credits roll. It lingers.
Help us build something unforgettable. Join our Discord, follow us on socials, support us on Patreon. Let's fall into The Deep together. [\Famous last words./]